Re-Volt America's Track Pack Repository

# Esamina Autore Descrizione Quando
1 013b9f6 ESTEBANMZ
Update Toyshop 99 to version 2026-04-20 Changelog Version 2026-04-20 –

Fixes done in the holodeck (scalectrix) sector where you may get an X if you get fall off the track at reversed mode. – Added Reposition walls at the side of the top part of the track in the holodeck sector. – RC Bandit object in the holodeck was moved to the bottom part of the mentioned sector. – Added CameraShorten trigger in the tunnel for reversed mode.

3 days ago
2 9f39b1e ESTEBANMZ
Update Ranch (R) track zones - Edited track zones 4, 6, 7, 9 and 27 to

30 to fill missing portions of the track. - Removed leftover track zones that are exclusive from normal mode.

3 days ago
3 5885f1f ESTEBANMZ
Replace Office 1 with version 1.0
2 months ago
4 c5f5b70 ESTEBANMZ
Add new tracks for Season 2026 Crystal caves |

crystalcaves Forest Mansion 2 (RVA) | ccastle2_rva Images of Giza 26 | images26 Office 1 | office1 Port Limano EX | portlimanoex Radio Kootwijk | radiokootwijk Ranch | ranch s4 | s4 Santorini | santorini Toyshop 99 | toyshop99 Wladyslawowo | wladyslawowo Bricked | sn_bricked Uki Ñiki Deluxe -REV 2- | ukideluxerev2

3 months ago
5 3787396 ESTEBANMZ
Update Grisville AI nodes Tweaked nodes at the ramp on the slippery

zone before the banked curve made of bricks.

3 months ago
6 457adab ESTEBANMZ
Remove tracks for Season 2026 Cardboard Castle | pmt_box Game Room
1 fdt23arcade1
HMS Invincible hms_redux
Junkyard 2 fdt20junk2
Medieval Redux medieval-redux
Paper Town 1 papertown1
Port Limano 1 portlimano1
Subway 2 subway2
Toy World Mayhem toymayhem
urbanX urbanx
White Rose Chapel whiterose
Suspensión permanente suspension
User-Deli: XL user-delixl
3 months ago
7 d84fa5d ESTEBANMZ
Fix exploit in Toys in the Hood 4 (RVA) In the backyard where you have

to go around the plants in a loop turn, you could both enter and exit through the entrance with the parked car and skip the other entrance next to the unfinished road.

5 months ago
8 8411150 ESTEBANMZ
Fix couple of repositions in Genghis Kastle Both changes focus on

moving the reposition ahead of the wood ramps in the track and not above the edge of them, one ramp is right after the start line and the other is after the U-turns section splitted in two paths. (The bridge that leads to the castle is unaffected.)

5 months ago
9 abeee58 ESTEBANMZ
Fix bad reposition in Downtown 1 If you repositioned below the sawhorse

at the left side where the splitted paths merge before the final turn, the player would reposition facing in a confusing direction, now the repo will face the car in a way it can rejoin to the raceline without turning.

5 months ago
10 522fd07 ESTEBANMZ
Fix rare reposition bug in Galaxy World 1 There were some leftover AI

nodes below the exit of the playground area before the finish line. It had a very low chance that a car could get stuck repositioning below the tunnel and falling always out of the map.

5 months ago
11 2e59306 ESTEBANMZ
Update visiboxes in Jailhouse Rock reversed Adjusted the size of

visicam 43 and 44, place at the turn that goes before the ramp that leads to the yard. The issue consisted that the visicam 44 was hiding faces that should be visible during the mentioned turn.

5 months ago
12 a4ab61b ESTEBANMZ
Rollback PetroVolt Pos nodes to before 2025/09
5 months ago
13 662d5a3 ESTEBANMZ
Fixed first U-turn in Metro-Volt Fixed a rare scenario in the first

turn where if you crashed with the left side of the trash can that marks the apex of the turn and press repo, the track would place you after the turn skipping a track zone without noticing until later.

8 months ago
14 cb7a7c5 ESTEBANMZ
Fixed missing AI nodes in ToySoldierz R AI nodes were added in the

sidewalk at the main straight (reverse mode)

8 months ago
15 0d597cd ESTEBANMZ
Fix skippable turn at Toys in the Hood 4 (RVA) The U-turn in the last

backyard could be skipped if you take the left side of the U-turn until you virtually crossed the plant pot and then going backwards.

8 months ago
16 8cda746 ESTEBANMZ
Rename Museum Unleashed (RVA) to "Museum Unleashed" Version

3 As Maxi recently updated the original release of the track with the changes me and Yun did then there is no longer neccesary to have a RVA version.

8 months ago
17 1ffec3a ESTEBANMZ
Fix Pos nodes and add CameraShorten at Petrovolt Fixed a red X when you

tried to take the star by taking the last U-turn (slow path) at the gas station. Add a camera shorten box at the ramp to the attic to let you have a better sight of what’s ahead on the ramp.

9 months ago
18 5a79592 ESTEBANMZ
Tweak nodes for Petrovolt and Museum EX Museum EX: - Improved as best

as posible the radar going crazy when you pass through the bifurcation that leads to the star path. - Removed repo nodes that were at the side of the raceline around the whole track.

Petrovolt: - AI will be more likely to take the fastest path at the exit of the gas station. - The radar will point accurately if you take the mentioned path above. - Minor repo nodes improvements.

9 months ago
19 7647edb ESTEBANMZ
Convert textures to PNG for Calaboq & Splat
9 months ago
20 9cad96f ESTEBANMZ
Add Splat for Season 2025-2 (12/12) Last track pending, it'll be

ctly the RVW version without modifications. I said I’d contact kiwi but at the end I didn’t and I have to finish the packs asap.

9 months ago