Re-Volt America's Track Pack Repository

# Revisión Autor Descripción Cuándo
64 603862f ESTEBANMZ
Update Hull Breach 3000 (RVA) (2024-07-28) - Several repositions fixed

for reversed mode, with main focus on the ramps. Tested with complicated cars like Toon Zoom, Phat Slug, Creeki Leeki and Shiawase.

about 1 year ago
65 5ec3842 ESTEBANMZ
Update MineZcraft (RVA) (2024-07-06) - Removed torch.ncp, which means

torches doesn’t have collision from now on. - Change a value in the force field that covers the whole track, now Apply value is Accelerate instead of Force, it mainly changes how shockwaves and fireworks behave.

over 1 year ago
66 377526a ESTEBANMZ
Jailhouse Rock fixes (2024-07-01) - Removed and modified several

reposition boxes that weren’t at the sewer, handrails, fences, or at the pool.

over 1 year ago
67 463d68a ESTEBANMZ
Update minezcraft_rva.bmp Now with PNG compression
over 1 year ago
68 a97ee03 ESTEBANMZ
Add Forest Mansion 2 (RVA) (2024-06-20) - Added repo boxes on wrong

ways depending whether it’s the normal or reversed version (maze excluded).

over 1 year ago
69 c068925 ESTEBANMZ
Add Forest Mansion 2 (RVA) (2024-06-20) - Fixed irregularities at the

main door at the mansion where the collision faces and the world faces didn’t match. - The entrance living room door and the exit door with the ramp are now as wide as the door that leads to the maze garden, which was the widest door of the three of them. - Removed several zones of the world that are used in other Forest Mansion releases but not on FM2. - Improved repos on the whole track to improve the online experience. - The plank at the stairs of the main entrance are twice as wide. - Renamed “geländer” instance to “handrail”, which had to be placed manually again. - Deleted unused instances and textures have been compressed with PNG format.

over 1 year ago
70 095c883 ESTEBANMZ
Delete ranch.bmp I forgot to do this when I added ToySoldierz 2024
over 1 year ago
71 39e78be ESTEBANMZ
Add MineZcraft (RVA) (2024-06-19) - Includes the previous changes

related to vertex shading at the mines and WorldCut applying. - Start platform has become a separate instance and its faces were removed from NCP and W files (no one’s gonna bring me back the hours I spent on the latter). - Added a light node below the platform as now it’s not possible to rely on vertex shading to add shadows. - Platform on reverse has been moved to give the cars more space to take the first turn. - Start position adjusted for both normal and reverse. - Tweaks to AI nodes so cars won’t crash or have bad repos with the platform’s new coordinates and size.

over 1 year ago
72 6a52518 ESTEBANMZ
Hull Breach 3000 (RVA) fixes (2024-06-17) - Tweaks to the exit of the

portal to help cars with special needs that struggled a lot. An AI node has been added in front of the shelf at floor level where you can repo safely and the shelf itself is closer to the portal (wall). - (Reverse mode) Flashing lights at the start line flashes with a lower frequency.

over 1 year ago
73 963490f ESTEBANMZ
Update Toy World Mayhem collision (2024-06-17) - Added missing walls

around the whole track. - Removed NCP file for reverse as it’s no longer needed. It had a different triangulation on the walls to mitigate an old bug in the game.

over 1 year ago
74 2add967 ESTEBANMZ
Update Grisville collision (2024-06-17) - The floor collision at the

start line was slightly raised over axis Z. - The ramp done with a piece of plastic roof at the landfill zone has been thickened to solve collision issues when you collided with it from underneath. Only affects on reversed mode.

over 1 year ago
75 e53bd67 GitHub
Add ToySoldierz 2024 and Remove Ranch (#23)
over 1 year ago
76 c75af71 ESTEBANMZ
Update Toys in the Hood 4 (RVA) (2024-06-15) - Fixed a bad repo on

reverse mode around the cross shape object at the big garden before the finish line. - The wood door that leads to the long street with the blue car has been opened 15 degrees and the cones near it were pushed away of the raceline. - Added an arrow sign at the big garden mentioned on first point (reversed mode).

over 1 year ago
77 dcd18d1 ESTEBANMZ
Update Santorini NCP (2024-06-15) - Fixed a bad collision at the joint

of the wood bridge/platform. - Added Dirt material property to… dirt.

over 1 year ago
78 bcbb475 ESTEBANMZ
Update Fairground 1 AI nodes (2024-06-14) - Added nodes at the whole

picnic zone after the barn. - Optimized how AI takes the turns at the picnic zone. (Approved by GJ)

over 1 year ago
79 0abdc70 ESTEBANMZ
Sakura fixes (2024-06-13) - Added a Pos node at the detour to take the

global pulse (reverse mode) as it could lead to a red X bug. - Tweaks to the direction triggers at the start line and at the shortcut.

over 1 year ago
80 3c27571 ESTEBANMZ
Update Game Room 2 AI nodes (2024-06-13) - Some nodes at the end of the

8 sector were connected in the wrong order (reversed).

over 1 year ago
81 c11b209 ESTEBANMZ
Update Moon Dawn AI nodes (2024-06-13) - Fixed bad repo at the mud pool

zone, the path that leads to the global pulse.

over 1 year ago
82 6d22b30 ESTEBANMZ
Rooftops Chase Redux fixes (2024-06-13) - Fixed advantageous repo at

the jump to the pool zone. - Fixed red X after the jump to the right (Turn 4) if you went too close to the plant pot. - Triangulated faces around the pool, a landing issue had been reported in there. - Added repo box around the pool’s building (not inside the pools themselves).

over 1 year ago
83 d6dc335 ESTEBANMZ
Castle 2 AI nodes fixes (2024-06-12) - Fixed bad repo at the sides of

the highest side of the stairs. - Added missing nodes at the outer side of the dining table and at the stairs.

over 1 year ago