Re-Volt America's Track Pack Repository

# Revisión Autor Descripción Cuándo
43 2588a44 ESTEBANMZ
StadVolt updated to 2024-08-11 version • World and Collision Files +

New tree and bush models + New brick texture and other texture adjustments + Shading improved where most needed

• In-Game Editor

  • Red X at the car park in reversed mode fixed
  • Digger pool reposition trigger allows to fall on the left side of the plank
9 months hace
44 ed5a6d2 ESTEBANMZ
Update Moon Dawn (2024-08-07) - Removed 5 out of 7 global pulses. The

stars remaining are placed at the mud pit and at above the greenhouse.

9 months hace
45 f12d788 GitHub
Merge pull request #24 from

Re-Volt-America/rva-version-tracks-2024-06

Pack Update with more RVA version tracks

9 months hace
46 a72a081 ESTEBANMZ
Merge branch 'master' into rva-version-tracks-2024-06
9 months hace
47 099a8ef ESTEBANMZ
Update Skating Toys Redux (2024-08-07) Changelog: - Improved repos on

several parts of the track (normal and reversed). - Closed an exploit on reversed mode where it was possible to end a race before the finish line. - Fixed collisions around the skating pool and at the plank on the forest where you could fall off the track or step an invisible oil. - Fixed track zones and POS nodes on the crossroad to enter the forest that sometimes caused a red X or error in the radar. - Improvements on the turn triggers for both versions.

9 months hace
48 603862f ESTEBANMZ
Update Hull Breach 3000 (RVA) (2024-07-28) - Several repositions fixed

for reversed mode, with main focus on the ramps. Tested with complicated cars like Toon Zoom, Phat Slug, Creeki Leeki and Shiawase.

10 months hace
49 5ec3842 ESTEBANMZ
Update MineZcraft (RVA) (2024-07-06) - Removed torch.ncp, which means

torches doesn’t have collision from now on. - Change a value in the force field that covers the whole track, now Apply value is Accelerate instead of Force, it mainly changes how shockwaves and fireworks behave.

11 months hace
50 377526a ESTEBANMZ
Jailhouse Rock fixes (2024-07-01) - Removed and modified several

reposition boxes that weren’t at the sewer, handrails, fences, or at the pool.

11 months hace
51 463d68a ESTEBANMZ
Update minezcraft_rva.bmp Now with PNG compression
11 months hace
52 a97ee03 ESTEBANMZ
Add Forest Mansion 2 (RVA) (2024-06-20) - Added repo boxes on wrong

ways depending whether it’s the normal or reversed version (maze excluded).

11 months hace
53 c068925 ESTEBANMZ
Add Forest Mansion 2 (RVA) (2024-06-20) - Fixed irregularities at the

main door at the mansion where the collision faces and the world faces didn’t match. - The entrance living room door and the exit door with the ramp are now as wide as the door that leads to the maze garden, which was the widest door of the three of them. - Removed several zones of the world that are used in other Forest Mansion releases but not on FM2. - Improved repos on the whole track to improve the online experience. - The plank at the stairs of the main entrance are twice as wide. - Renamed “geländer” instance to “handrail”, which had to be placed manually again. - Deleted unused instances and textures have been compressed with PNG format.

11 months hace
54 095c883 ESTEBANMZ
Delete ranch.bmp I forgot to do this when I added ToySoldierz 2024
11 months hace
55 39e78be ESTEBANMZ
Add MineZcraft (RVA) (2024-06-19) - Includes the previous changes

related to vertex shading at the mines and WorldCut applying. - Start platform has become a separate instance and its faces were removed from NCP and W files (no one’s gonna bring me back the hours I spent on the latter). - Added a light node below the platform as now it’s not possible to rely on vertex shading to add shadows. - Platform on reverse has been moved to give the cars more space to take the first turn. - Start position adjusted for both normal and reverse. - Tweaks to AI nodes so cars won’t crash or have bad repos with the platform’s new coordinates and size.

11 months hace
56 6a52518 ESTEBANMZ
Hull Breach 3000 (RVA) fixes (2024-06-17) - Tweaks to the exit of the

portal to help cars with special needs that struggled a lot. An AI node has been added in front of the shelf at floor level where you can repo safely and the shelf itself is closer to the portal (wall). - (Reverse mode) Flashing lights at the start line flashes with a lower frequency.

11 months hace
57 963490f ESTEBANMZ
Update Toy World Mayhem collision (2024-06-17) - Added missing walls

around the whole track. - Removed NCP file for reverse as it’s no longer needed. It had a different triangulation on the walls to mitigate an old bug in the game.

11 months hace
58 2add967 ESTEBANMZ
Update Grisville collision (2024-06-17) - The floor collision at the

start line was slightly raised over axis Z. - The ramp done with a piece of plastic roof at the landfill zone has been thickened to solve collision issues when you collided with it from underneath. Only affects on reversed mode.

11 months hace
59 e53bd67 GitHub
Add ToySoldierz 2024 and Remove Ranch (#23)
11 months hace
60 c75af71 ESTEBANMZ
Update Toys in the Hood 4 (RVA) (2024-06-15) - Fixed a bad repo on

reverse mode around the cross shape object at the big garden before the finish line. - The wood door that leads to the long street with the blue car has been opened 15 degrees and the cones near it were pushed away of the raceline. - Added an arrow sign at the big garden mentioned on first point (reversed mode).

11 months hace
61 dcd18d1 ESTEBANMZ
Update Santorini NCP (2024-06-15) - Fixed a bad collision at the joint

of the wood bridge/platform. - Added Dirt material property to… dirt.

11 months hace
62 bcbb475 ESTEBANMZ
Update Fairground 1 AI nodes (2024-06-14) - Added nodes at the whole

picnic zone after the barn. - Optimized how AI takes the turns at the picnic zone. (Approved by GJ)

11 months hace