Re-Volt America's Track Pack Repository

# Revision Author Description When
22 39e78be ESTEBANMZ

Add MineZcraft (RVA) (2024-06-19)

  • Includes the previous changes related to vertex shading at the mines and WorldCut applying.
  • Start platform has become a separate instance and its faces were removed from NCP and W files (no one’s gonna bring me back the hours I spent on the latter).
  • Added a light node below the platform as now it’s not possible to rely on vertex shading to add shadows.
  • Platform on reverse has been moved to give the cars more space to take the first turn.
  • Start position adjusted for both normal and reverse.
  • Tweaks to AI nodes so cars won’t crash or have bad repos with the platform’s new coordinates and size.
6 months ago
23 6a52518 ESTEBANMZ

Hull Breach 3000 (RVA) fixes (2024-06-17)

  • Tweaks to the exit of the portal to help cars with special needs that struggled a lot. An AI node has been added in front of the shelf at floor level where you can repo safely and the shelf itself is closer to the portal (wall).
  • (Reverse mode) Flashing lights at the start line flashes with a lower frequency.
6 months ago
24 963490f ESTEBANMZ

Update Toy World Mayhem collision (2024-06-17)

  • Added missing walls around the whole track.
  • Removed NCP file for reverse as it’s no longer needed. It had a different triangulation on the walls to mitigate an old bug in the game.
6 months ago
25 2add967 ESTEBANMZ

Update Grisville collision (2024-06-17)

  • The floor collision at the start line was slightly raised over axis Z.
  • The ramp done with a piece of plastic roof at the landfill zone has been thickened to solve collision issues when you collided with it from underneath. Only affects on reversed mode.
6 months ago
26 e53bd67 GitHub Add ToySoldierz 2024 and Remove Ranch (#23) 6 months ago
27 c75af71 ESTEBANMZ

Update Toys in the Hood 4 (RVA) (2024-06-15)

  • Fixed a bad repo on reverse mode around the cross shape object at the big garden before the finish line.
  • The wood door that leads to the long street with the blue car has been opened 15 degrees and the cones near it were pushed away of the raceline.
  • Added an arrow sign at the big garden mentioned on first point (reversed mode).
6 months ago
28 dcd18d1 ESTEBANMZ

Update Santorini NCP (2024-06-15)

  • Fixed a bad collision at the joint of the wood bridge/platform.
  • Added Dirt material property to… dirt.
6 months ago
29 bcbb475 ESTEBANMZ

Update Fairground 1 AI nodes (2024-06-14)

  • Added nodes at the whole picnic zone after the barn.
  • Optimized how AI takes the turns at the picnic zone. (Approved by GJ)
6 months ago
30 0abdc70 ESTEBANMZ

Sakura fixes (2024-06-13)

  • Added a Pos node at the detour to take the global pulse (reverse mode) as it could lead to a red X bug.
  • Tweaks to the direction triggers at the start line and at the shortcut.
6 months ago
31 3c27571 ESTEBANMZ

Update Game Room 2 AI nodes (2024-06-13)

  • Some nodes at the end of the 8 sector were connected in the wrong order (reversed).
6 months ago
32 c11b209 ESTEBANMZ

Update Moon Dawn AI nodes (2024-06-13)

  • Fixed bad repo at the mud pool zone, the path that leads to the global pulse.
6 months ago
33 6d22b30 ESTEBANMZ

Rooftops Chase Redux fixes (2024-06-13)

  • Fixed advantageous repo at the jump to the pool zone.
  • Fixed red X after the jump to the right (Turn 4) if you went too close to the plant pot.
  • Triangulated faces around the pool, a landing issue had been reported in there.
  • Added repo box around the pool’s building (not inside the pools themselves).
6 months ago
34 d6dc335 ESTEBANMZ

Castle 2 AI nodes fixes (2024-06-12)

  • Fixed bad repo at the sides of the highest side of the stairs.
  • Added missing nodes at the outer side of the dining table and at the stairs.
6 months ago
35 b0dc9d1 ESTEBANMZ

Jailhouse Rock fixes (2024-06-12)

  • Handrails for reported turns have been turned into instances with no camera collision flag enabled.
  • Fix cliiping through outer handrail at the backyard ramp.
  • Fixed clipping tires at the wall of the U-turn ramp from the backyard.
  • Camera nodes removed (there was only one at the start that caused a bugged following camera).
  • Added back missing textures at the pool zone, includes the modification of visibox 50.
  • Tweaked repo boxes at the backyard zone.
  • Ramp’s collision at the exit of the sewerage zone has been simplified to 12 triangles.
  • Modified track zones at the backyard ramp so you can’t repo at the top of the ramp if you go below it.
6 months ago
36 aa24bdd ESTEBANMZ

RV Temple Fixes (2024-06-11)

  • Fixed missing collision on the log barrier at U-turn and at the roof of the tunnel with a face.
  • Added repositions along the river.
  • Added waterbox before the log tunnel.
6 months ago
37 abeb063 ESTEBANMZ

RV Temple Fixes (2024-06-08)

  • Fixed invisible oils after the log tunnel and at the small hanging bridge.
  • Fixed incorrect collision properties around the track.
  • Added 4 new pick-ups.
  • There’ll be only one global pulse at the same place than I/O version, the rocks surrounding it have also been added.
6 months ago
38 b081509 ESTEBANMZ RV Temple: Fix invisible oils at small bridge 6 months ago
39 ccf47f6 ESTEBANMZ

Edit name for “Władysławowo”

The special character has created several headaches in the web maintenance, we won’t keep it anymore.

6 months ago
40 c737ec0 ESTEBANMZ Fixed repo issues (TH4 R) 7 months ago
41 dd533e7 ESTEBANMZ Fixed camera collision on metal ramp (MUN) 7 months ago